Magazine (E-24), Heavy Weapon, Rail (special), Spread
|Arc Cannon||Heavy Weapons||+ 1||+ 1||+ 0||+ 14||+ 1||5.0||Lavish||12|
When fired beyond the first range increment, an arc cannon can hit two or three close targets. Apply the same attack roll to all targets, all of which must be close enough to one another to reach out and touch hands. But be careful; the Storyguide can invoke the spread rule against friendly targets too. When fired at closely-engaged enemies (those in forward stance) the attack will typically affect fighters on both sides. (A shooter is never hit by her own spread attack.)
Any hit an arc cannon inflicts that is completely Soaked by the target instead inflicts a level of Fatigue.
An arc cannon fires an electric discharge that completely bypasses protection granted by metal armor.
A character cannot fire an arc cannon and move in the same turn—the character’s normal movement time is used to brace and sight the weapon as a prerequisite for firing.